Fedora 44 may fully drop 32-bit (i686) support, ending multi-lib packages for legacy software. Learn why this shift is happening, its impact on Linux users, and alternative solutions for running 32-bit apps.
Fedora’s Major Shift Away from i686 Architecture
Fedora Linux has been gradually phasing out 32-bit (i686) support, and with Fedora 44, the distribution may take the final step—completely dropping i686 packages.
A new proposal seeks to eliminate multi-lib support for 32-bit applications on 64-bit systems, marking the end of an era for legacy x86 software.
This move aligns with broader industry trends, as most modern software now runs on x86_64 (64-bit) architecture. However, some applications—particularly Steam games and select legacy software—still rely on 32-bit libraries.
Fedora’s decision aims to reduce maintenance overhead, speed up builds, and optimize repository efficiency.
Why Fedora is Dropping i686 Support
1. Declining Usage & Increased Maintenance Burden
Most modern applications have transitioned to 64-bit (x86_64), making 32-bit support increasingly obsolete.
Maintaining i686 packages requires extra build resources, testing, and patching, diverting efforts from core development.
Major upstream projects (like GNOME, KDE, and GCC) have already dropped 32-bit support, forcing Fedora to maintain downstream patches.
2. Performance & Infrastructure Benefits
Faster x86_64 builds: Removing i686 packages frees up build servers, accelerating 64-bit package compilation.
Smaller repositories: Eliminating ~10,000 32-bit packages reduces metadata size, speeding up DNF operations (dependency resolution, updates, and installs).
Simplified maintenance: Fewer architecture-specific bugs and compatibility issues.
3. Alternatives for Legacy 32-bit Software
While native i686 packages will no longer be available, users needing 32-bit support can leverage:
Flatpak (containerized apps with bundled dependencies)
Steam Runtime (Valve’s compatibility layer for 32-bit games)
Virtual machines (running older distros for legacy software)
Industry Implications: Is This the End of 32-bit Linux?
Fedora isn’t alone—Ubuntu, Arch Linux, and openSUSE have also reduced 32-bit support. This shift reflects broader trends:
Hardware evolution: Modern CPUs (Intel/AMD) prioritize 64-bit performance.
Security & efficiency: 64-bit systems offer better memory addressing and exploit mitigations (like NX bit, ASLR).
Gaming & proprietary software: Valve’s Proton (Steam Play) and Wine increasingly favor 64-bit compatibility.
However, some niche use cases (retro gaming, embedded systems, and legacy enterprise software) may still require 32-bit support.
Fedora 44 Proposal Status & Next Steps
The change must still be approved by the Fedora Engineering and Steering Committee (FESCo). If passed, Fedora 44 will:
✅ Stop building i686 packages entirely
✅ Remove multi-lib (32-bit on 64-bit) support
✅ Encourage Flatpak/containerized solutions for legacy needs
Conclusion: Should Other Linux Distros Follow Fedora’s Lead?
Fedora’s move signals a necessary evolution—prioritizing modern infrastructure over legacy compatibility.
While some users may face short-term hurdles, the long-term benefits (faster updates, reduced maintenance, and optimized performance) make this a strategic win.
What do you think? Should all Linux distributions drop 32-bit support, or is there still a case for keeping i686 alive?
FAQs
Q: Will Fedora 44 still run 32-bit apps?
A: Only via Flatpak, Steam Runtime, or VMs—native i686 packages will be gone.
Q: What about Steam games that require 32-bit?
A: Valve’s Steam Runtime provides compatibility layers.
Q: Will other Linux distros follow?
A: Likely—Ubuntu and Arch have already reduced 32-bit support.

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