segunda-feira, 29 de dezembro de 2025
SuperTux 0.7 Beta Launches: A Groundbreaking Overhaul for the Legendary Open-Source Platformer
Revolutionizing Retro Gaming on Linux: D7VK 1.1 Adds Experimental Direct3D 6 Support
D7VK 1.1 expands Linux gaming compatibility with experimental Direct3D 6 support & enhanced D3D7 fixes. Explore how this Vulkan translation layer preserves classic games, boosts performance, and strengthens the open-source gaming ecosystem. Learn implementation and future roadmap details.
domingo, 23 de novembro de 2025
Linux 6.18 Kernel Update Unlocks Dual-Touchscreen Support for AYANEO Flip DS Gaming Handheld
Linux 6.18 kernel update fixes the dual-touchscreen issue on the AYANEO Flip DS handheld, enabling full Linux gaming. Explore the technical patch, its impact on Goodix drivers, and the future of high-end Linux gaming handhelds.
quinta-feira, 16 de outubro de 2025
Open 3D Engine 25.10 Release: A Deep Dive into Performance and Productivity Gains
Explore the new Open 3D Engine (O3DE) 25.10 release. This cross-platform, AAA-capable engine features a 40% smaller installer, C++20 support, Vulkan fixes, and a re-engineered build system for faster compilation and lower memory usage. Download now from o3de.org.
domingo, 14 de setembro de 2025
Wine-Staging 10.15 Released: Advanced Compatibility Patches Target Gaming and Enterprise Applications
Wine-Staging 10.15 is out with 300+ experimental patches, including critical Direct3D 9/11 fixes for gaming and enhanced MSXML support for enterprise applications. Discover the key updates, performance benchmarks, and how to download this development build for advanced compatibility testing.
domingo, 17 de agosto de 2025
Wine-Staging 10.13 Launches: 300+ Patches Fix 13-Year-Old Bug & Boost Vulkan Performance
quinta-feira, 31 de julho de 2025
Proton 10.0-2 Beta Launch: Advanced Linux Gaming Compatibility & Performance Upgrades
domingo, 6 de julho de 2025
DXVK 2.7 Release: Major Update Boosts Performance for Vulkan-Based Direct3D Gaming
DXVK 2.7 is now available, introducing major optimizations for Direct3D-to-Vulkan translation, reducing CPU overhead, and enhancing gaming performance on Linux. Learn about key features like descriptor management improvements, Intel GPU support, and game-specific fixes in this in-depth breakdown.
quarta-feira, 2 de julho de 2025
Zink Driver Breakthrough: Enhanced OpenGL-Vulkan Interoperability with NV_timeline_semaphore Support
Valve’s Mike Blumenkrantz enhances Mesa’s Zink driver with NV_timeline_semaphore support, boosting OpenGL-Vulkan interoperability. Discover how this update improves performance for Linux gaming & graphics development.
sábado, 14 de junho de 2025
Wayland Pointer Warp Protocol: A Game-Changer for Native Linux Gaming Performance
Wayland's new Pointer Warp Protocol (v1.45) revolutionizes Linux gaming by enabling low-latency cursor control—no more hacks! SDL already supports it for FPS, RTS, and VR games. Learn how this upgrade boosts performance!
quarta-feira, 11 de junho de 2025
DXVK 2.6.2 Released: Enhanced Vulkan API Performance for Windows Games on Linux
DXVK 2.6.2 is now available, bringing key improvements for Direct3D 8/9/10/11 over Vulkan API. Discover new GPU filtering, better vendor ID logic, and game-specific fixes for Pirate Hunter, Thumper, and more. Boost Linux gaming performance with this essential update.
domingo, 8 de junho de 2025
Mesa 25.1.3 Released: Critical Fix for AMD RDNA4 GPU Stability Issues
Mesa 25.1.3 fixes a critical regression affecting AMD RDNA4 GPUs, resolving crashes in RADV & RadeonSI drivers. Learn about the patch, firmware compatibility, and why upgrading is essential for stability.
segunda-feira, 2 de junho de 2025
Steam Survey May 2025: Linux Gaming Market Share Hits Record High
Valve’s May 2025 Steam Survey reveals Linux gaming market share surged to 2.69%, driven by Steam Deck adoption. Discover key trends in CPU/GPU usage, distribution preferences, and why AMD dominates Linux gaming hardware.
domingo, 1 de junho de 2025
CachyOS May 2025 Release: Enhanced Performance, NVIDIA GPU Support & Handheld Optimizations
Discover the latest CachyOS May 2025 update, featuring improved NVIDIA GPU driver detection, Steam Deck optimizations, and a new Plymouth boot animation. Download now for a faster, smoother Linux experience!
quarta-feira, 30 de abril de 2025
AMDVLK 2025.Q2.1 Released: New Vulkan Driver Adds Hawk Point Support, Performance Boosts & More
AMDVLK 2025.Q2.1 is now available, bringing official Vulkan support for Ryzen 8000H/HS & Ryzen 200 APUs, new extensions like VK_EXT_image_2d_view_of_3d, and optimizations for RDNA4 GPUs. Download the latest open-source AMD driver for Linux today.
Proton 10.0 Beta Released: Major Upgrade for Windows Gaming on Linux
Valve & CodeWeavers launch Proton 10.0 beta, rebased on Wine 10.0, enabling Batman: Arkham Asylum, Microsoft Flight Simulator 2024, and No Man’s Sky VR on Linux. Discover performance upgrades, DXVK 2.6.1, and fixes for DiRT Rally 2.0 & Final Fantasy XVI.
terça-feira, 29 de abril de 2025
Intel Xe Driver Updates for Linux 6.16: Bug Fixes & Performance Optimizations
Intel Xe driver updates for Linux 6.16 bring critical bug fixes, VRAM optimizations, and security patches—ideal for developers, cloud engineers, and gamers. Learn how these changes impact performance.
quarta-feira, 22 de maio de 2024
Box64 e Box86: Emuladores Revolucionários para Linux ARM64
O Box64 foi lançado como a versão mais recente deste emulador x86_64 de espaço de usuário Linux para execução em dispositivos Linux ARM64. A versão atualizada do Box86 para a versão x86 de 32 bits no ARM também está disponível.
quarta-feira, 15 de maio de 2024
O Suporte do Steam Deck IMU foi enviado para o Kernel Linux 6.10 Plus ASUS ROG Ally HID
As atualizações do subsistema de Dispositivos de Interface Humana (HID) para o Kernel Linux 6.10 incluem o suporte para os sensores de movimento do Steam Deck e para os dispositivos ASUS ROG Ally e ASUS ROG Z13.
sexta-feira, 10 de maio de 2024
SDL3 Lança o Suporte para a Captura de Câmera PipeWire: Uma Nova Adição à Lista Crescente de Recursos
A lista de recursos do SDL3, uma camada de abstração de hardware/software comumente usada por jogos e outros softwares multiplataforma, está crescendo. A mais recente adição é o suporte para captura de câmera PipeWire.



















