FERRAMENTAS LINUX: Vulkan
Mostrando postagens com marcador Vulkan. Mostrar todas as postagens
Mostrando postagens com marcador Vulkan. Mostrar todas as postagens

sábado, 29 de novembro de 2025

Vulkan 1.4.335 Unleashes VK_EXT_present_timing: A Game Changer for Stutter-Free Rendering and Precision Frame Scheduling

 



Vulkan 1.4.335 is released, headlined by the pivotal VK_EXT_present_timing extension. This guide explores how this 5-year-developed feature, led by NVIDIA and Google, eliminates stuttering and enables micro-second precise frame scheduling for superior gaming performance and a smoother user experience. 

sábado, 8 de novembro de 2025

Vulkan 1.4.332 Unleashes AI Acceleration: Qualcomm's Data Graph Model Revolution

 


Explore Vulkan 1.4.332's breakthrough VK_QCOM_data_graph_model extension for AI/ML acceleration, featuring ONNX model support, QNN workflows, and enhanced GPU compute performance. Learn how this update transforms cross-platform machine learning development.

sábado, 1 de novembro de 2025

KosmicKrisp Achieves Vulkan 1.3 Conformance: A New Era for High-Performance Graphics on macOS

Vulkan


LunarG's KosmicKrisp, a new Vulkan-on-Metal implementation for Apple Silicon, achieves full Vulkan 1.3 conformance. This guide explores its impact on macOS game development, graphics performance, and cross-platform compatibility, backed by Google funding. Discover the future of Apple device graphics APIs.

sábado, 25 de outubro de 2025

Vulkan 1.4.330 Released: A Deep Dive into the 5 New Extensions Shaping High-Performance Graphics

 



Vulkan 1.4.330 is released with five new extensions: VK_KHR_maintenance10, VK_EXT_memory_decompression, VK_EXT_shader_64bit_indexing, VK_EXT_shader_uniform_buffer_unsized_array, and VK_OHOS_native_buffer. This guide explores their impact on graphics programming, performance optimization, and next-generation game development.

sábado, 11 de outubro de 2025

Vulkan 1.4.329 Unleashes VK_KHR_shader_fma: A Leap in GPU Computational Accuracy

 



Vulkan 1.4.329 introduces the VK_KHR_shader_fma extension for high-precision computing. Learn how this GPU API update enables correctly-rounded FMA operations, boosting shader performance and accuracy for graphics programming and computational workloads. 

sábado, 27 de setembro de 2025

AMD GAIA Embraces Linux with Vulkan Power: A Strategic Shift for AI Acceleration

AMD

 

AMD's GAIA AI software now offers Linux support, but with a twist: it leverages Vulkan graphics API instead of the expected ROCm or NPU acceleration. This in-depth analysis explores the performance implications for Radeon GPUs, the curious absence of Ryzen AI NPU support, and what it reveals about AMD's cross-platform AI strategy.

terça-feira, 23 de setembro de 2025

Vulkan 1.4.327 Released: Valve's RGB Video Encode Extension Unlocks New Developer Potential

 


Explore the new VK_VALVE_video_encode_rgb_conversion extension in Vulkan 1.4.327. This analysis covers its technical specs, impact on GPU-accelerated video encoding, and benefits for developers in high-performance graphics programming.

domingo, 14 de setembro de 2025

Wine-Staging 10.15 Released: Advanced Compatibility Patches Target Gaming and Enterprise Applications

 

Wine

Wine-Staging 10.15 is out with 300+ experimental patches, including critical Direct3D 9/11 fixes for gaming and enhanced MSXML support for enterprise applications. Discover the key updates, performance benchmarks, and how to download this development build for advanced compatibility testing.

sábado, 6 de setembro de 2025

AMD's Linux Strategy Consolidates Around Mesa RADV, Phasing Out Proprietary Drivers

 

AMD

Explore AMD's strategic pivot to the Mesa RADV Vulkan driver for Linux, ending official AMDVLK support. Analyze the performance implications for Linux gaming, ray tracing, and multimedia, and what this open-source consolidation means for the future of Radeon on Linux. 

Intel ANV Vulkan Driver Embraces VK_EXT_shader_object: A Milestone for Linux Graphics Performance

 

Intel



Intel's ANV Vulkan driver finally supports the powerful VK_EXT_shader_object extension in Mesa 25.3. Discover how this graphics API advancement boosts developer flexibility, enhances GPU performance, and what it means for the future of Linux gaming and professional rendering on Intel hardware.

quinta-feira, 28 de agosto de 2025

Vulkan Untyped Pointers: RADV Driver Support Unlocks New GPU Performance and Shader Efficiency

 


Discover how the new VK_KHR_shader_untyped_pointers extension in Vulkan 1.4.325 boosts GPU performance & shader efficiency. Learn about RADV driver support for AMD Radeon GPUs and its impact on high-level language compilation. 

domingo, 10 de agosto de 2025

Vulkan 1.4.325 Lands VK_KHR_shader_untyped_pointers: Boosting GPU Programming Flexibility & Performance

 


 Explore Vulkan 1.4.325's key addition: VK_KHR_shader_untyped_pointers. Learn how untyped pointers enhance shader efficiency, enable high-level language translation, and simplify GPU programming, backed by Google, Arm, AMD & LunarG. Get driver update insights.

domingo, 20 de julho de 2025

Burn Deep Learning Framework: Rust-Based Open-Source Solution Rivals NVIDIA CUDA Performance

 


Discover how Burn, the Rust-based open-source deep learning framework, outperforms NVIDIA CUDA cuBLAS in matrix multiplication benchmarks. Cross-platform, efficient, and free—explore the future of AI development with Burn.

sexta-feira, 11 de julho de 2025

Blender 4.5 LTS Release Candidate: Vulkan Support, Performance Boosts & Key Features

 

Blender3D




Blender 4.5 LTS Release Candidate is now available—featuring Vulkan support, 18% faster dependency graph building, 1.5x liquid simulation speeds, and ProRes video export. Download the RC for Linux, macOS, or Windows and test the next-gen 3D modeling enhancements.

quarta-feira, 25 de junho de 2025

RADV Driver Adds Support for VK_NV_cooperative_matrix2: Boosting FSR4 & Linux Gaming Performance

 

Mesa

RADV Vulkan driver now supports NVIDIA’s VK_NV_cooperative_matrix2 extension, boosting FSR4 & VKD3D-Proton performance for Linux gaming. Learn how this update impacts AMD GPU optimization & high-end gaming.

sábado, 14 de junho de 2025

Wine 10.10 Released: Enhanced Windows Compatibility on Linux with 38 Critical Fixes

 


Wine 10.10 is now available, featuring Mono 10.1 integration, Windows Runtime metadata improvements, and P010 Media Foundation support. Fixes for Rise of NationsSTALKER, and more—download today!

Vulkan 1.4.318 Released: Key Extensions & Commercial Implications for Developers

 

Vulkan

Vulkan 1.4.318 introduces Valve’s VK_VALVE_fragment_density_map_layered and Huawei’s VK_OHOS_surface, optimizing real-time rendering & IoT GPU performance.

sexta-feira, 13 de junho de 2025

Vulkan Video VP9 Decoding: Intel ANV Driver Now Supports VK_KHR_video_decode_vp9 in Mesa 25.2

 

Vulkan


Intel’s ANV Vulkan driver now supports VP9 video decoding via VK_KHR_video_decode_vp9 in Mesa 25.2, enhancing 4K streaming & gaming performance on Linux. Learn how this update impacts Vulkan Video’s future.

quarta-feira, 11 de junho de 2025

DragonFlyBSD’s DRM Graphics Driver Update: Limited Progress for Legacy Hardware

 


DragonFlyBSD updates its Linux-ported DRM graphics driver to support aging AMD Picasso, Vega 20, and Intel Ice Lake GPUs—though still lagging behind Linux 6.16. Learn how this impacts BSD users, hardware compatibility, and open-source GPU innovation.

quarta-feira, 21 de maio de 2025

Mesa 25.1.1 Update: Key Fixes for AMD, Intel & Vulkan Drivers

 

Mesa

Mesa 25.1.1 brings critical fixes for Radeon, Intel, and Vulkan GPUs—including DOOM: The Dark Ages optimizations. Discover performance upgrades, stability patches, and download links for this bi-weekly graphics driver update.