FERRAMENTAS LINUX: Resultados da pesquisa Blender 5.1
Mostrando postagens classificadas por relevância para a consulta Blender 5.1. Ordenar por data Mostrar todas as postagens
Mostrando postagens classificadas por relevância para a consulta Blender 5.1. Ordenar por data Mostrar todas as postagens

segunda-feira, 9 de fevereiro de 2026

Blender 5.1 Release & Raycast Nodes: A Technical Deep Dive into 3D Software Evolution

 

Blender


Explore Blender 5.1's new Raycast Nodes for Cycles & EEVEE, understand the overhauled release cycle strategy for 2024-2028, and get expert analysis on what these changes mean for 3D artists and studios. Complete guide with technical specifications.

quinta-feira, 16 de outubro de 2025

AMD HIP-RT Achieves Stable Ray Tracing in Blender 5.0: What Radeon Users Need to Know

 

Radeom



Explore AMD HIP-RT's journey to stable ray tracing in Blender 5.0 & default in 5.1. Learn how it compares to NVIDIA OptiX, its performance impact, and what it means for 3D rendering workflows. A deep dive for digital artists and tech enthusiasts.

sábado, 13 de dezembro de 2025

Blender 3D Embraces Vulkan on macOS: A Performance Breakthrough for Professional Artists

 

 


Blender 3D's new Vulkan backend leverages KosmicKrisp for enhanced macOS performance. Explore how this cross-platform API integration boosts viewport rendering for professional 3D modeling, animation, and EEVEE workflows on Apple hardware. Analysis & FAQ included.