FERRAMENTAS LINUX: Resultados da pesquisa Blender 5.1
Mostrando postagens classificadas por data para a consulta Blender 5.1. Ordenar por relevância Mostrar todas as postagens
Mostrando postagens classificadas por data para a consulta Blender 5.1. Ordenar por relevância Mostrar todas as postagens

segunda-feira, 9 de fevereiro de 2026

Blender 5.1 Release & Raycast Nodes: A Technical Deep Dive into 3D Software Evolution

 

Blender


Explore Blender 5.1's new Raycast Nodes for Cycles & EEVEE, understand the overhauled release cycle strategy for 2024-2028, and get expert analysis on what these changes mean for 3D artists and studios. Complete guide with technical specifications.

sábado, 13 de dezembro de 2025

Blender 3D Embraces Vulkan on macOS: A Performance Breakthrough for Professional Artists

 

 


Blender 3D's new Vulkan backend leverages KosmicKrisp for enhanced macOS performance. Explore how this cross-platform API integration boosts viewport rendering for professional 3D modeling, animation, and EEVEE workflows on Apple hardware. Analysis & FAQ included.

quinta-feira, 16 de outubro de 2025

AMD HIP-RT Achieves Stable Ray Tracing in Blender 5.0: What Radeon Users Need to Know

 

Radeom



Explore AMD HIP-RT's journey to stable ray tracing in Blender 5.0 & default in 5.1. Learn how it compares to NVIDIA OptiX, its performance impact, and what it means for 3D rendering workflows. A deep dive for digital artists and tech enthusiasts.