FERRAMENTAS LINUX: Resultados da pesquisa Mesa 3D
Mostrando postagens classificadas por data para a consulta Mesa 3D. Ordenar por relevância Mostrar todas as postagens
Mostrando postagens classificadas por data para a consulta Mesa 3D. Ordenar por relevância Mostrar todas as postagens

quinta-feira, 27 de novembro de 2025

Fedora Linux Proposes New "Production Stability SIG" to Enhance System Robustness and Incident Management

 

Fedora

Explore the new Fedora Production Stability SIG proposal aimed at enhancing Linux system robustness, reducing update breakage, and improving enterprise-grade incident management for a more reliable user experience. 

sábado, 1 de novembro de 2025

KosmicKrisp Achieves Vulkan 1.3 Conformance: A New Era for High-Performance Graphics on macOS

Vulkan


LunarG's KosmicKrisp, a new Vulkan-on-Metal implementation for Apple Silicon, achieves full Vulkan 1.3 conformance. This guide explores its impact on macOS game development, graphics performance, and cross-platform compatibility, backed by Google funding. Discover the future of Apple device graphics APIs.

quinta-feira, 30 de outubro de 2025

RadeonSI Embraces ACO: A Monumental Shift for AMD Linux Gaming Performance

Radeon

 

Mesa 26.0 switches RadeonSI to the ACO shader compiler, ditching AMDGPU LLVM for massive performance gains. Explore the impact on GPU performance, shader compilation times, and what this means for Linux gaming. A deep dive into the technology behind the change.

Arm Ethos NPU Support Arrives with Linux 6.19: A New Era for On-Device AI Acceleration

 

Arm



The Arm Ethos-U65/U85 NPU accelerator driver is set for mainline Linux 6.19, a milestone for on-device AI. This guide covers the ethosu driver integration, user-space Gallium3D support, and what this means for edge computing performance and machine learning workflows.

terça-feira, 28 de outubro de 2025

PanVK Shader Cache Delivers Massive Performance Gains for Arm Mali Vulkan Drivers

 

Mesa

Discover how the new PanVK shader cache in Mesa 26.0 slashes Vulkan CTS runtimes by 30 minutes, reduces app stuttering, and boosts Arm Mali GPU performance. Explore the technical implementation by Collabora's Faith Ekstrand for optimized open-source graphics.

sexta-feira, 17 de outubro de 2025

Mesa 25.3 Graphics Driver Released: A Deep Dive into Vulkan Extensions, Performance Gains, and Open-Source Innovation

 

Mesa

Explore the new Mesa 25.3 graphics driver release with in-depth analysis of AMD RadeonSI, Intel Iris, & Vulkan API extensions. Discover performance benchmarks, the new Arm Ethos NPU driver, and what to expect from Mesa 26.0-devel. Your guide to open-source graphics innovation.

Unlocking Arm Ethos NPU Power: A Deep Dive into the New Open-Source Linux & Mesa Drivers

 



Explore the new open-source "ethosu" Gallium3D driver for Mesa, enabling Arm Ethos-U NPU acceleration on Linux. Learn about kernel integration, TensorFlow Lite via Teflon, performance on i.MX93, and the roadmap for U65/U85 NPUs. A complete guide for developers and embedded systems engineers. 

quarta-feira, 15 de outubro de 2025

Zink Achieves Breakthrough: Implementing Vulkan Mesh Shaders for OpenGL Performance Gains

 


Explore how Zink's implementation of Vulkan Mesh Shaders within OpenGL revolutionizes graphics performance on modern GPUs. This breakthrough enhances rendering efficiency for next-gen games and professional applications. Discover the technical details and future implications.


AMD Unleashes High Dynamic Range (HDR) Video on Linux with Groundbreaking Mesa Driver Update

AMD
 

AMD engineer David Rosca revolutionizes Linux HDR video playback by merging critical Mesa Gallium3D code. This VA-API upgrade enables BT.2020 color & high-bit-depth decoding, replacing AMF for superior Radeon GPU video acceleration on open-source drivers. Discover the technical breakdown.

NVIDIA DLSS Achieves Breakthrough on Open-Source Vulkan Driver, Pioneered by Valve Engineer

 

NVIDIA


Valve's Autumn Ashton achieves a breakthrough in open-source graphics, enabling NVIDIA's DLSS on the Mesa NVK driver. Discover the technical implications for Linux gaming, the Vulkan extensions used, and what this means for the future of high-performance, open-source upscaling. A must-read for developers and enthusiasts.

segunda-feira, 13 de outubro de 2025

CLUDA: Mesa's Gallium3D Implementation on NVIDIA CUDA API Explained

 

Mesa

Discover CLUDA: Mesa's groundbreaking compute driver that implements the Gallium3D API atop NVIDIA's CUDA. This analysis covers its OpenCL performance, NIR-to-PTX compilation, and potential to disrupt GPU computing. Learn how it achieves near-native performance on RTX hardware.

sábado, 11 de outubro de 2025

Vulkan 1.4.329 Unleashes VK_KHR_shader_fma: A Leap in GPU Computational Accuracy

 



Vulkan 1.4.329 introduces the VK_KHR_shader_fma extension for high-precision computing. Learn how this GPU API update enables correctly-rounded FMA operations, boosting shader performance and accuracy for graphics programming and computational workloads. 

sexta-feira, 10 de outubro de 2025

The OpenGL Mesh Shader Revolution: A New Paradigm for High-Performance Graphics Rendering

 

Mesa


Explore the groundbreaking addition of OpenGL mesh shaders. This in-depth analysis covers the shift from traditional vertex shading, performance gains for complex geometry, and the future of real-time graphics rendering for game development and professional visualization.

sábado, 20 de setembro de 2025

Mesa Embraces AI-Generated Code with Strict New "Author Responsibility" Policy for Contributors

 

Mesa

Mesa's new contributor guidelines now permit AI-generated code, mandating author responsibility. Discover how a GPT-5 audit boosted RADV performance by ~1% in Cyberpunk 2077, and explore the critical policy for ethical AI use in open-source GPU development. Learn more.

sábado, 6 de setembro de 2025

Intel ANV Vulkan Driver Embraces VK_EXT_shader_object: A Milestone for Linux Graphics Performance

 

Intel



Intel's ANV Vulkan driver finally supports the powerful VK_EXT_shader_object extension in Mesa 25.3. Discover how this graphics API advancement boosts developer flexibility, enhances GPU performance, and what it means for the future of Linux gaming and professional rendering on Intel hardware.

segunda-feira, 1 de setembro de 2025

Rusticl Driver Advances: OpenCL Semaphore Support Lands in Mesa 25.3 for Enhanced GPU Synchronization

 

Mesa


Discover how Red Hat's integration of OpenCL semaphore support in Mesa's Rusticl driver revolutionizes GPU work synchronization & cross-API interoperability. Learn about performance gains for Intel Iris, RadeonSI & Zink. Meta Description:

sexta-feira, 29 de agosto de 2025

Mesa 25.3 Breakthrough: LLVMpipe Software Rasterizer Now Supports 8x MSAA for Enhanced OpenGL Rendering

 

Mesa


Mesa 3D Graphics Library 25.3 introduces 8x MSAA support in LLVMpipe, its CPU-based software rasterizer. This guide explores the technical implementation by Broadcom's Michał Król, its impact on lightweight OpenGL workloads, and what this means for developers working in headless and virtualized environments.

sábado, 16 de agosto de 2025

Critical Mesa Security Update: Patch Now to Fix 3 Linux Vulnerabilities (CVE-2023-45913, CVE-2023-45919, CVE-2023-45922)

 

SUSE


Urgent SUSE Linux & openSUSE Leap security update patches 3 critical Mesa vulnerabilities (CVE-2023-45913, CVE-2023-45919, CVE-2023-45922). Learn CVSS scores, affected systems, patch commands, and secure your graphics stack now. High CPM focus. 

terça-feira, 12 de agosto de 2025

Unlocking Next-Gen macOS Graphics: LunarG's KosmicKrisp Vulkan Driver Revolutionizes Apple Development

 

Mesa

Boost macOS graphics performance with LunarG's KosmicKrisp: A Mesa-based Vulkan 1.3 driver for Apple Metal. Google-backed solution accelerates Android emulator & developer workflows. Discover architecture, benefits vs. MoltenVK & release roadmap.

terça-feira, 24 de junho de 2025

AMD RADV Vulkan Driver Expands CDNA Support: Implications for AI/ML Workloads

 

Mesa

AMD’s RADV Vulkan driver adds preliminary CDNA support, enabling compute workloads on Instinct GPUs. Explore the implications for AI/ML, Vulkan vs. ROCm, and future GPU acceleration trends in high-performance computing.