FERRAMENTAS LINUX: Resultados da pesquisa Valve
Mostrando postagens classificadas por data para a consulta Valve. Ordenar por relevância Mostrar todas as postagens
Mostrando postagens classificadas por data para a consulta Valve. Ordenar por relevância Mostrar todas as postagens

sábado, 15 de novembro de 2025

Proton 10.0-3: A New Chapter for Linux Gaming Compatibility

 

Valve


Valve's Proton 10.0-3 update enhances Windows game compatibility on Linux & Steam Deck. Explore new playable titles, performance fixes, and technical upgrades for a smoother gaming experience.

quinta-feira, 30 de outubro de 2025

RadeonSI Embraces ACO: A Monumental Shift for AMD Linux Gaming Performance

Radeon

 

Mesa 26.0 switches RadeonSI to the ACO shader compiler, ditching AMDGPU LLVM for massive performance gains. Explore the impact on GPU performance, shader compilation times, and what this means for Linux gaming. A deep dive into the technology behind the change.

sábado, 25 de outubro de 2025

Vulkan 1.4.330 Released: A Deep Dive into the 5 New Extensions Shaping High-Performance Graphics

 



Vulkan 1.4.330 is released with five new extensions: VK_KHR_maintenance10, VK_EXT_memory_decompression, VK_EXT_shader_64bit_indexing, VK_EXT_shader_uniform_buffer_unsized_array, and VK_OHOS_native_buffer. This guide explores their impact on graphics programming, performance optimization, and next-generation game development.

Legacy AMD Radeon GPUs Get a Linux Lifeline: VCE 1.0 Support Comes to AMDGPU Driver

Radeon
 


Valve's Timur Kristóf is bridging a critical feature gap by adding VCE 1.0 support to the AMDGPU driver for legacy AMD Radeon GCN 1.0/1.1 GPUs on Linux. This development enhances video encoding and paves the way for full Vulkan API support, revitalizing older hardware. Discover the implications for Linux gaming and open-source graphics.

quarta-feira, 15 de outubro de 2025

NVIDIA DLSS Achieves Breakthrough on Open-Source Vulkan Driver, Pioneered by Valve Engineer

 

NVIDIA


Valve's Autumn Ashton achieves a breakthrough in open-source graphics, enabling NVIDIA's DLSS on the Mesa NVK driver. Discover the technical implications for Linux gaming, the Vulkan extensions used, and what this means for the future of high-performance, open-source upscaling. A must-read for developers and enthusiasts.

terça-feira, 14 de outubro de 2025

GNOME Joins the 64-Bit Future: The End of 32-Bit Support and What It Means for Linux

 

GNOME 46 officially ends 32-bit support by removing the i386.Compat Flatpak extension. Explore the impact on legacy software like Wine, the CI infrastructure challenges driving this decision, and what it means for Linux's future. Learn how distributors and users can adapt to this architectural shift.

sábado, 4 de outubro de 2025

Wine 10.16 Release Unlocks Major Performance Gains and Enhanced Windows Compatibility on Linux

 



Wine 10.16 development release is out, featuring major performance gains with NTSYNC for Linux kernel 6.14+, enhanced 16-bit app support in WoW64, and 34 bug fixes. This update paves the way for the stable Wine 11.0 release. Discover the future of Windows compatibility on Linux.

terça-feira, 23 de setembro de 2025

Vulkan 1.4.327 Released: Valve's RGB Video Encode Extension Unlocks New Developer Potential

 


Explore the new VK_VALVE_video_encode_rgb_conversion extension in Vulkan 1.4.327. This analysis covers its technical specs, impact on GPU-accelerated video encoding, and benefits for developers in high-performance graphics programming.

sábado, 13 de setembro de 2025

Wine 10.15 Release Unleashes NTSYNC for Revolutionary Windows-on-Linux Performance



Wine 10.15 is released with groundbreaking NTSYNC kernel driver integration for superior Windows NT synchronization on Linux, boosting gaming performance & software compatibility. Explore the updates & bug fixes.

domingo, 7 de setembro de 2025

The NTSYNC Breakthrough: How Wine 10.15 Leverages the Linux Kernel for Unprecedented Windows Compatibility

 



Wine 10.15 development release integrates the Linux NTSYNC kernel driver, a breakthrough for Windows NT synchronization emulation. This guide covers the technical merge, performance gains for Proton & Wine 11.0, and what it means for Linux gaming compatibility. Discover the future of Wine.

sábado, 6 de setembro de 2025

AMD's Linux Strategy Consolidates Around Mesa RADV, Phasing Out Proprietary Drivers

 

AMD

Explore AMD's strategic pivot to the Mesa RADV Vulkan driver for Linux, ending official AMDVLK support. Analyze the performance implications for Linux gaming, ray tracing, and multimedia, and what this open-source consolidation means for the future of Radeon on Linux. 

quarta-feira, 3 de setembro de 2025

SDL3 Integrates Native X11 Toolkit (X11TK), Boosting Linux Game Development and Cross-Platform Compatibility

 

Linux Gaming

SDL3 merges X11TK, a new X11 toolkit for Linux game development, enabling native file dialogs, an on-screen keyboard, and system tray support without Zenity or Steam dependencies. This boosts cross-platform development and Linux gaming adoption.

domingo, 31 de agosto de 2025

DXVK 2.7.1 Released: Major Performance Boost and Critical Fixes for Linux Gaming

 

DXVK


 Valve developer Philip Rebohle releases DXVK 2.7.1, a major update to the critical Direct3D to Vulkan translation layer for Linux gaming. This patch fixes MSAA regressions, boosts D3D9 performance, and adds specific fixes for Crysis 3, The Witcher, Fallout: New Vegas, and more. Explore the full changelog.

Wine 10.14 Development Release Unveils Critical Updates for Advanced Linux Gaming and Windows Application Compatibility

 

Wine

Wine 10.14 development release is out, featuring VKD3D 1.17 for enhanced Direct3D 12 on Vulkan, Mono 10.2 engine, and 19 critical bug fixes for gaming on Linux. Explore the latest updates for improved Windows application compatibility.

terça-feira, 12 de agosto de 2025

Blender 5.0 Rendering Shift: Vulkan Default Delayed Amid GPU Memory Challenges

 



Discover why Blender 5.0 may delay Vulkan as the default renderer. Explore GPU memory limitations, OpenGL's advantages, & Blender's Vulkan sparse memory solutions. Get insights on EEVEE, HDR Linux support & the Nov release. Latest Blender rendering pipeline analysis.

quinta-feira, 7 de agosto de 2025

Revolutionizing AMD Linux Gaming: Valve's ACO Compiler Gets Major Scheduling Overhaul for RDNA GPUs

 

Radeon


 Major Mesa 25.3-devel merge significantly upgrades ACO compiler scheduling heuristics for AMD Radeon Vulkan (RADV) & OpenGL (RadeonSI) Linux drivers. Optimized for modern RDNA GPUs, this Valve-backed rewrite promises performance gains & smarter register allocation. Analysis inside.

segunda-feira, 4 de agosto de 2025

GNOME 49 Mutter Beta Unveiled: Wayland Enhancements, Pointer Warp Protocol & Critical Fixes

 

GNOME
Explore GNOME 49 Mutter beta’s game-changing Wayland upgrades: wl_fixes integration, pointer warp protocol for native gaming, X11 stylus fixes, and stability improvements. Test now before September’s stable release.

quinta-feira, 31 de julho de 2025

Proton 10.0-2 Beta Launch: Advanced Linux Gaming Compatibility & Performance Upgrades

 

Valve

Valve and CodeWeavers release Proton 10.0-2 beta, enhancing Linux gaming with 8+ newly playable Windows titles, NVIDIA NVAPI optimizations, and critical regression fixes. Discover how this Wine-based layer boosts Steam Play performance. Download now on GitHub.

quinta-feira, 24 de julho de 2025

AMD Unleashes True 16-Bit Power: RDNA3 & RDNA 3.5 Gain Critical ROCm Optimization with LLVM True16 Merge

 

Radeon

 AMD merges True16 mode into LLVM for all RDNA3 GPUs (including RDNA 3.5), enabling native 16-bit registers & instructions. Boost ROCm compute & AI/ML performance potential. Explore the technical impact & future RDNA4 implications. 

domingo, 20 de julho de 2025

RADV Vulkan Driver Update: 40% Faster Emulated Ray-Tracing for Older AMD GPUs

 

Radeom

Mesa’s RADV Vulkan driver boosts emulated ray-tracing by 40% on older AMD GPUs! Learn how FP32 precision & watertight rendering enhance Quake II RTX performance. Expert analysis inside.