FERRAMENTAS LINUX: Resultados da pesquisa Vulkan 1.4
Mostrando postagens classificadas por relevância para a consulta Vulkan 1.4. Ordenar por data Mostrar todas as postagens
Mostrando postagens classificadas por relevância para a consulta Vulkan 1.4. Ordenar por data Mostrar todas as postagens

segunda-feira, 5 de maio de 2025

Vulkan 1.4.314 Released: Key Upgrades for Next-Gen GPU Performance

 

Vulkan


Vulkan 1.4.314 introduces VK_KHR_robustness2, boosting GPU security & performance for 2026-ready devices. Learn how this update impacts gaming, AI, and next-gen hardware with expert insights.

domingo, 22 de junho de 2025

Vulkan 1.4.319 Released: ARM’s New AI/ML Extension (VK_ARM_data_graph) Explored

 



Vulkan 1.4.319 introduces VK_ARM_data_graph, a new extension for AI/ML workloads. Learn how Arm’s tensor-based pipeline enhances GPU computing, Vulkan’s role in AI acceleration, and what this means for developers. Stay ahead in GPU-optimized machine learning!

sábado, 25 de outubro de 2025

Vulkan 1.4.330 Released: A Deep Dive into the 5 New Extensions Shaping High-Performance Graphics

 



Vulkan 1.4.330 is released with five new extensions: VK_KHR_maintenance10, VK_EXT_memory_decompression, VK_EXT_shader_64bit_indexing, VK_EXT_shader_uniform_buffer_unsized_array, and VK_OHOS_native_buffer. This guide explores their impact on graphics programming, performance optimization, and next-generation game development.

sábado, 14 de junho de 2025

Vulkan 1.4.318 Released: Key Extensions & Commercial Implications for Developers

 

Vulkan

Vulkan 1.4.318 introduces Valve’s VK_VALVE_fragment_density_map_layered and Huawei’s VK_OHOS_surface, optimizing real-time rendering & IoT GPU performance.

domingo, 8 de junho de 2025

Vulkan 1.4.317 Released: VP9 Decoding, 8-Bit FP Support & Key Extensions Explained

 



Discover the latest Vulkan 1.4.317 update featuring VP9 video decoding, 8-bit floating-point shader support, and major extensions like VK_KHR_unified_image_layouts and VK_EXT_shader_float8. Learn how these enhancements improve gaming, AI, and GPU performance.

sábado, 8 de novembro de 2025

Vulkan 1.4.332 Unleashes AI Acceleration: Qualcomm's Data Graph Model Revolution

 


Explore Vulkan 1.4.332's breakthrough VK_QCOM_data_graph_model extension for AI/ML acceleration, featuring ONNX model support, QNN workflows, and enhanced GPU compute performance. Learn how this update transforms cross-platform machine learning development.

sábado, 29 de novembro de 2025

Vulkan 1.4.335 Unleashes VK_EXT_present_timing: A Game Changer for Stutter-Free Rendering and Precision Frame Scheduling

 



Vulkan 1.4.335 is released, headlined by the pivotal VK_EXT_present_timing extension. This guide explores how this 5-year-developed feature, led by NVIDIA and Google, eliminates stuttering and enables micro-second precise frame scheduling for superior gaming performance and a smoother user experience. 

terça-feira, 22 de abril de 2025

NVK Vulkan 1.4 Agora Suporta GPUs NVIDIA Maxwell: O Que Isso Significa para os Usuários de Código Aberto

 

Mesa

O driver NVK Vulkan do Mesa alcançou conformidade com Vulkan 1.4 para GPUs NVIDIA Maxwell e Pascal, marcando um avanço crucial para usuários de código aberto. Descubra como isso afeta desempenho, compatibilidade e alternativas aos drivers proprietários da NVIDIA em placas antigas.

quinta-feira, 24 de abril de 2025

Mesa 25.1-rc2: Novos Drivers OpenGL e Vulkan com Suporte Ampliado para GPUs NVIDIA

 

Mesa

O Mesa 25.1-rc2 traz suporte Vulkan 1.4 para GPUs NVIDIA Maxwell, Pascal e Volta, além de correções para Apple e AMD. Saiba como essa atualização impacta desenvolvedores e usuários finais de código aberto.

terça-feira, 23 de setembro de 2025

Vulkan 1.4.327 Released: Valve's RGB Video Encode Extension Unlocks New Developer Potential

 


Explore the new VK_VALVE_video_encode_rgb_conversion extension in Vulkan 1.4.327. This analysis covers its technical specs, impact on GPU-accelerated video encoding, and benefits for developers in high-performance graphics programming.

terça-feira, 29 de abril de 2025

MoltenVK 1.3-RC1 Released: Vulkan 1.3 Support Comes to Apple Metal

 

Vulkan

MoltenVK 1.3-rc1 brings full Vulkan 1.3 support to Apple Metal, enabling advanced graphics on macOS, iOS, and visionOS. Discover key features, performance benefits, and how to download this major update for game developers and 3D professionals.

sexta-feira, 9 de maio de 2025

Vulkan 1.4.311 & BFloat16 Support: How RADV, NVIDIA, and Intel Are Advancing AI & Machine Learning

 

Radeon

Vulkan 1.4.311 brings BFloat16 (BF16) support via VK_KHR_shader_bfloat16, boosting AI & ML performance. Learn how RADV, NVIDIA, and Intel are implementing this key feature, its impact on GPU computing, and current limitations for AMD RDNA3 GPUs

domingo, 10 de agosto de 2025

Vulkan 1.4.325 Lands VK_KHR_shader_untyped_pointers: Boosting GPU Programming Flexibility & Performance

 


 Explore Vulkan 1.4.325's key addition: VK_KHR_shader_untyped_pointers. Learn how untyped pointers enhance shader efficiency, enable high-level language translation, and simplify GPU programming, backed by Google, Arm, AMD & LunarG. Get driver update insights.

quinta-feira, 28 de agosto de 2025

Vulkan Untyped Pointers: RADV Driver Support Unlocks New GPU Performance and Shader Efficiency

 


Discover how the new VK_KHR_shader_untyped_pointers extension in Vulkan 1.4.325 boosts GPU performance & shader efficiency. Learn about RADV driver support for AMD Radeon GPUs and its impact on high-level language compilation. 

quinta-feira, 15 de maio de 2025

Vulkan 1.4.315 Update Introduces Game-Changing Memory Optimization: VK_EXT_zero_initialize_device_memory

 

Vulkan


Vulkan 1.4.315’s new VK_EXT_zero_initialize_device_memory extension revolutionizes GPU memory management, boosting performance for game developers, GPU programmers, and high-end graphics workflows. Learn how AMD, NVIDIA, and Valve are leveraging this upgrade.

sábado, 11 de outubro de 2025

Vulkan 1.4.329 Unleashes VK_KHR_shader_fma: A Leap in GPU Computational Accuracy

 



Vulkan 1.4.329 introduces the VK_KHR_shader_fma extension for high-precision computing. Learn how this GPU API update enables correctly-rounded FMA operations, boosting shader performance and accuracy for graphics programming and computational workloads. 

sábado, 1 de novembro de 2025

KosmicKrisp Achieves Vulkan 1.3 Conformance: A New Era for High-Performance Graphics on macOS

Vulkan


LunarG's KosmicKrisp, a new Vulkan-on-Metal implementation for Apple Silicon, achieves full Vulkan 1.3 conformance. This guide explores its impact on macOS game development, graphics performance, and cross-platform compatibility, backed by Google funding. Discover the future of Apple device graphics APIs.

quarta-feira, 19 de novembro de 2025

NVK Driver Status Update: Pushing the Limits of Open-Source NVIDIA Graphics

 

Nouveau



Discover the latest on the open-source NVK Vulkan driver for NVIDIA GPUs. Get a deep dive on Blackwell support, Vulkan 1.4 features, performance vs. proprietary drivers, and the roadmap for ray-tracing. Expert analysis on the future of open-source graphics.

quinta-feira, 25 de janeiro de 2024

O AMD Advanced Media Framework adiciona o suporte Pro Vulkan e RADV experimental

 


A equipe GPUOpen da AMD anunciou no dia 23 a versão 1.4.33 do SDK do Advanced Media Framework (AMF). O foco do SDK da AMF continua sendo proporcionar um acesso ideal ao hardware AMD para processamento multimídia no Windows e Linux.

sexta-feira, 13 de junho de 2025

Vulkan Video VP9 Decoding: Intel ANV Driver Now Supports VK_KHR_video_decode_vp9 in Mesa 25.2

 

Vulkan


Intel’s ANV Vulkan driver now supports VP9 video decoding via VK_KHR_video_decode_vp9 in Mesa 25.2, enhancing 4K streaming & gaming performance on Linux. Learn how this update impacts Vulkan Video’s future.