FERRAMENTAS LINUX: Blender 4.5 LTS Release Candidate: Vulkan Support, Performance Boosts & Key Features

sexta-feira, 11 de julho de 2025

Blender 4.5 LTS Release Candidate: Vulkan Support, Performance Boosts & Key Features

 

Blender3D




Blender 4.5 LTS Release Candidate is now available—featuring Vulkan support, 18% faster dependency graph building, 1.5x liquid simulation speeds, and ProRes video export. Download the RC for Linux, macOS, or Windows and test the next-gen 3D modeling enhancements.

Why Blender 4.5 LTS Matters

The Blender 4.5 Release Candidate (RC) marks a pivotal update for 3D artists, developers, and studios. As the next Long-Term Support (LTS) version, this release ensures stability, performance optimizations, and future-proofing for professional workflows.

Key Question: Will Blender 4.5’s Vulkan integration and speed upgrades make it the best choice for 3D production?


Blender 4.5 Key Features & Enhancements

1. Vulkan Backend: Production-Ready GPU Rendering

  • OpenGL Parity: Vulkan now matches OpenGL in stability, supporting OpenXR, Subdivision Surfaces, USD/Hydra, and more.

  • Performance Gains: Vulkan outperforms previous versions, especially on Windows/Linux with updated drivers (though OpenGL remains default).

  • Future-Proofing: Vulkan’s adoption signals Blender’s shift toward next-gen graphics APIs.

2. Performance Optimizations

  • 18% Faster Dependency Graph Building (crucial for complex scenes).

  • Multi-Threaded Shader Compilation (reducing Eevee/NPR workflow delays).

  • 1.25–1.5x Faster Liquid Simulations (enhancing real-time physics).

3. Workflow & Usability Upgrades

  • New Nodes: Vector Math, Vector Rotate, Blackbody, and Float Curve nodes expand procedural control.

  • File Handling: Multi-SVG import, ProRes video export, and USD improvements streamline pipelines.

  • Adaptive Subdivision: Experimental multi-threading boosts high-poly modeling.

4. Platform-Specific Changes

  • Linux: Wayland/X11 refinements improve compositor compatibility.

  • macOS: Intel support deprecated (Blender 4.5 is the last Intel-compatible release).

  • Big Endian Systems: Removed in Blender 5.0.


Why Upgrade to Blender 4.5 LTS?

  • Long-Term Support: 2+ years of critical updates for studios.

  • Vulkan’s Future: Early adoption ensures compatibility with upcoming GPU tech.

  • Speed Gains: From physics to texture loading, efficiency upgrades save render time.

Pro Tip: Test the RC now to adapt workflows before the stable release.


Download & Next Steps

The Blender 4.5 Release Candidate is available for Windows, macOS, and Linux. The stable LTS version launches next week, followed by Blender 5.0 later this year.

Call to Action:
➔ Download Blender 4.5 RC
➔ Join Blender’s Forums to report bugs


FAQ Section (Optimized for Featured Snippets)

Q: Is Blender 4.5’s Vulkan support stable?

A: Yes—Vulkan is now production-ready for Windows/Linux with modern drivers.

Q: When does Blender 4.5 LTS launch?

A: The stable release arrives next week if testing concludes smoothly.

Q: Will Blender 4.5 work on Intel Macs?

A: No—macOS Intel support is deprecated after 4.5.

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