DXVK 3.0.2 chega com correções para Dying Light, Granblue Fantasy, Overwatch e mais. Nova ferramenta de debug para GPU hang. Veja como instalar e melhorar seus jogos no Linux.
DXVK 3.0.2 chega com correções para Dying Light, Granblue Fantasy, Overwatch e mais. Nova ferramenta de debug para GPU hang. Veja como instalar e melhorar seus jogos no Linux.
Discover how the D7VK 1.5 release revolutionizes legacy PC gaming by adding Direct3D 3 support to its Vulkan translation layer. Explore the technical milestones, performance enhancements, and community efforts extending the life of classic Direct3D titles through modern open-source graphics technology.
Discover the future of multimedia processing with FFmpeg 8.1. This update delivers groundbreaking Vulkan acceleration, including ProRes and DPX encoding, initial JPEG-XS support, and new Direct3D 12 encoders. Explore technical specifications, performance benchmarks, and expert insights on the latest features for developers and enterprise workflows.
Discover the technical intricacies of D7VK 1.4, the open-source Vulkan translation layer reviving legacy Direct3D 7/6/5 games on Linux. We analyze the new depth write-back feature, color key transparency, and DDraw interoperability improvements, providing expert insights for developers and retro-gaming enthusiasts seeking optimal compatibility.
Godot Engine 4.6 has launched, featuring Jolt physics as default, LibGodot for embedding, Direct3D 12 on Windows, and a modern editor theme. This in-depth analysis covers performance benchmarks, developer workflows, and market implications for indie and professional studios. Explore the update's impact on real-time rendering and cross-platform deployment.
D7VK 1.2 launches with enhanced Direct3D 6 & 7 support, enabling superior performance for classic Windows games on Linux via Vulkan translation. Explore benchmarks, compatible titles like Tomb Raider, and how this open-source project transforms legacy gaming. Discover downloads and technical insights.
D7VK 1.1 expands Linux gaming compatibility with experimental Direct3D 6 support & enhanced D3D7 fixes. Explore how this Vulkan translation layer preserves classic games, boosts performance, and strengthens the open-source gaming ecosystem. Learn implementation and future roadmap details.
Wine Staging 10.17 is released with 295 patches, fixing an 11-year-old Direct3DRM bug affecting classic games like Star Wars Rebellion. Explore the performance enhancements, VKD3D updates, and how this Linux Windows compatibility layer pushes the envelope for gaming and application support.
Wine-Staging 10.15 is out with 300+ experimental patches, including critical Direct3D 9/11 fixes for gaming and enhanced MSXML support for enterprise applications. Discover the key updates, performance benchmarks, and how to download this development build for advanced compatibility testing.
Explore Hangover 10.14: the ultimate open-source solution for running x86/x86_64 Windows applications on AArch64 Linux. Leveraging Wine, FEX, and Box64 for unparalleled emulation performance, DirectX via Vulkan, and gaming compatibility. Boost your ARM desktop's potential.
Valve developer Philip Rebohle releases DXVK 2.7.1, a major update to the critical Direct3D to Vulkan translation layer for Linux gaming. This patch fixes MSAA regressions, boosts D3D9 performance, and adds specific fixes for Crysis 3, The Witcher, Fallout: New Vegas, and more. Explore the full changelog.
DXVK 2.7 is now available, introducing major optimizations for Direct3D-to-Vulkan translation, reducing CPU overhead, and enhancing gaming performance on Linux. Learn about key features like descriptor management improvements, Intel GPU support, and game-specific fixes in this in-depth breakdown.
DXVK 2.6.2 is now available, bringing key improvements for Direct3D 8/9/10/11 over Vulkan API. Discover new GPU filtering, better vendor ID logic, and game-specific fixes for Pirate Hunter, Thumper, and more. Boost Linux gaming performance with this essential update.
Intel’s Mesa 25.2 update boosts Vulkan driver performance for Direct3D games on Linux via Proton & VKD3D. Learn how Gen11+ GPUs now meet D3D10.1 specs, fixing crashes in FFXVI & more. Essential for Linux gamers!
A versão mais recente do DXVK, a 2.3.1, acaba de ser lançada e traz consigo uma série de melhorias significativas.
A CodeWeavers, além de contribuir significativamente para o projeto Wine e trabalhar com a Valve no Proton para o Steam Play, continua oferecendo o CrossOver como uma solução de software premium baseada no Wine para executar jogos e aplicativos do Windows no Linux, macOS e Chrome OS.
O DXVK 2.1 acaba de ser lançado como esta camada de tradução Direct3D 9/10/11 para Vulkan API que é mais notavelmente usada pelo Steam Play (Proton) da Valve para ajudar a executar jogos do Windows com grande velocidade no Linux.
A Valve lançou oficialmente o Proton 7.0-5 como a versão mais recente de seu Wine downstream que alimenta o Steam Play para desfrutar de inúmeros jogos do Windows no Linux, principalmente agora com o Steam Deck. A Valve também introduziu o "Proton Next" como seu novo campo de teste para futuras atualizações do Proton.
A Valve está se preparando para lançar o Proton 7.0-5 como a versão mais recente deste software derivado do Wine que alimenta o Steam Play para desfrutar de jogos do Windows no Linux. Para facilitar alguns testes antes do Proton 7.0-5 formal, um release candidate foi publicado ontem.