FERRAMENTAS LINUX: Resultados da pesquisa Direct3D 11
Mostrando postagens classificadas por data para a consulta Direct3D 11. Ordenar por relevância Mostrar todas as postagens
Mostrando postagens classificadas por data para a consulta Direct3D 11. Ordenar por relevância Mostrar todas as postagens

quinta-feira, 10 de setembro de 2026

ReactOS ARM64 + FEX: O “Windows de código aberto” agora roda jogos x64 em ARM

 


ReactOS ARM64 + FEX: o Windows de código aberto agora roda jogos x64 em ARM. Entenda o marco, limitações e como testar no Raspberry Pi hoje.

sábado, 22 de agosto de 2026

Wine 11.16: A Aceleração de Vídeo por Hardware e Suporte ao ARM64 Chegam à Camada de Compatibilidade

 


O Wine 11.16 chega com a aceleração de vídeo VA-API, suporte ARM64 e 35 correções. Saiba como instalar, se vale a pena e veja dicas exclusivas. 


Proton 11.0-2: A Atualização que Revolucionou os Jogos no Linux e Steam Deck

 


Proton 11.0-2: VKD3D 2.0, correções para Command & Conquer, Forza Horizon 4/5/6, e fim de crashes em Marvel Rivals e Arc Raiders. Atualize seu Steam Deck agora!

domingo, 19 de julho de 2026

DXVK 3.0.2: Correções para os Grandes Jogos e uma Nova Ferramenta de Debug no Linux

 



DXVK 3.0.2 chega com correções para Dying Light, Granblue Fantasy, Overwatch e mais. Nova ferramenta de debug para GPU hang. Veja como instalar e melhorar seus jogos no Linux.

quarta-feira, 11 de março de 2026

D7VK 1.5 Unleashes Legacy Direct3D Support: D3D3 Added to the Vulkan Translation Layer

 

Linux Gaming

Discover how the D7VK 1.5 release revolutionizes legacy PC gaming by adding Direct3D 3 support to its Vulkan translation layer. Explore the technical milestones, performance enhancements, and community efforts extending the life of classic Direct3D titles through modern open-source graphics technology.

segunda-feira, 9 de março de 2026

FFmpeg 8.1 Released: A Deep Dive into Vulkan Acceleration, JPEG-XS, and Next-Gen Encoding

 

Multimedia

Discover the future of multimedia processing with FFmpeg 8.1. This update delivers groundbreaking Vulkan acceleration, including ProRes and DPX encoding, initial JPEG-XS support, and new Direct3D 12 encoders. Explore technical specifications, performance benchmarks, and expert insights on the latest features for developers and enterprise workflows.

quarta-feira, 25 de fevereiro de 2026

D7VK 1.4 Deep Dive: Revitalizing Legacy Direct3D Games on Linux with Vulkan

Linux Gaming


Discover the technical intricacies of D7VK 1.4, the open-source Vulkan translation layer reviving legacy Direct3D 7/6/5 games on Linux. We analyze the new depth write-back feature, color key transparency, and DDraw interoperability improvements, providing expert insights for developers and retro-gaming enthusiasts seeking optimal compatibility.

terça-feira, 27 de janeiro de 2026

Godot 4.6 Release: A Comprehensive Analysis of the Next-Generation Game Engine Update

 

Godot

Godot Engine 4.6 has launched, featuring Jolt physics as default, LibGodot for embedding, Direct3D 12 on Windows, and a modern editor theme. This in-depth analysis covers performance benchmarks, developer workflows, and market implications for indie and professional studios. Explore the update's impact on real-time rendering and cross-platform deployment.

sexta-feira, 16 de janeiro de 2026

D7VK 1.2 Released: Revolutionizing Legacy Windows Game Performance on Linux with Vulkan

 

Linux Faming


D7VK 1.2 launches with enhanced Direct3D 6 & 7 support, enabling superior performance for classic Windows games on Linux via Vulkan translation. Explore benchmarks, compatible titles like Tomb Raider, and how this open-source project transforms legacy gaming. Discover downloads and technical insights.

segunda-feira, 29 de dezembro de 2025

Revolutionizing Retro Gaming on Linux: D7VK 1.1 Adds Experimental Direct3D 6 Support

 

Linux Gaming

 D7VK 1.1 expands Linux gaming compatibility with experimental Direct3D 6 support & enhanced D3D7 fixes. Explore how this Vulkan translation layer preserves classic games, boosts performance, and strengthens the open-source gaming ecosystem. Learn implementation and future roadmap details. 

sábado, 15 de novembro de 2025

Proton 10.0-3: A New Chapter for Linux Gaming Compatibility

 

Valve


Valve's Proton 10.0-3 update enhances Windows game compatibility on Linux & Steam Deck. Explore new playable titles, performance fixes, and technical upgrades for a smoother gaming experience.

domingo, 19 de outubro de 2025

Wine Staging 10.17 Release: Patching an 11-Year-Old Bug and Boosting Windows-on-Linux Performance

 

Wine Staging

Wine Staging 10.17 is released with 295 patches, fixing an 11-year-old Direct3DRM bug affecting classic games like Star Wars Rebellion. Explore the performance enhancements, VKD3D updates, and how this Linux Windows compatibility layer pushes the envelope for gaming and application support.

domingo, 14 de setembro de 2025

Wine-Staging 10.15 Released: Advanced Compatibility Patches Target Gaming and Enterprise Applications

 

Wine

Wine-Staging 10.15 is out with 300+ experimental patches, including critical Direct3D 9/11 fixes for gaming and enhanced MSXML support for enterprise applications. Discover the key updates, performance benchmarks, and how to download this development build for advanced compatibility testing.

segunda-feira, 8 de setembro de 2025

Hangover 10.14 Release: Unlocking Windows Application Compatibility on AArch64 Linux

 

Wine

Explore Hangover 10.14: the ultimate open-source solution for running x86/x86_64 Windows applications on AArch64 Linux. Leveraging Wine, FEX, and Box64 for unparalleled emulation performance, DirectX via Vulkan, and gaming compatibility. Boost your ARM desktop's potential.

domingo, 31 de agosto de 2025

DXVK 2.7.1 Released: Major Performance Boost and Critical Fixes for Linux Gaming

 

DXVK


 Valve developer Philip Rebohle releases DXVK 2.7.1, a major update to the critical Direct3D to Vulkan translation layer for Linux gaming. This patch fixes MSAA regressions, boosts D3D9 performance, and adds specific fixes for Crysis 3, The Witcher, Fallout: New Vegas, and more. Explore the full changelog.

domingo, 6 de julho de 2025

DXVK 2.7 Release: Major Update Boosts Performance for Vulkan-Based Direct3D Gaming

 

Linux Gaming


DXVK 2.7 is now available, introducing major optimizations for Direct3D-to-Vulkan translation, reducing CPU overhead, and enhancing gaming performance on Linux. Learn about key features like descriptor management improvements, Intel GPU support, and game-specific fixes in this in-depth breakdown.

quarta-feira, 11 de junho de 2025

DXVK 2.6.2 Released: Enhanced Vulkan API Performance for Windows Games on Linux

 

Linux Gaming

DXVK 2.6.2 is now available, bringing key improvements for Direct3D 8/9/10/11 over Vulkan API. Discover new GPU filtering, better vendor ID logic, and game-specific fixes for Pirate Hunter, Thumper, and more. Boost Linux gaming performance with this essential update.

sexta-feira, 6 de junho de 2025

Intel Vulkan Driver Update Boosts Direct3D Gaming Performance on Linux

 



Intel’s Mesa 25.2 update boosts Vulkan driver performance for Direct3D games on Linux via Proton & VKD3D. Learn how Gen11+ GPUs now meet D3D10.1 specs, fixing crashes in FFXVI & more. Essential for Linux gamers!

quinta-feira, 21 de março de 2024

O DXVK 2.3.1 Foi lançado: Melhorias de Desempenho para as GPUs NVIDIA!

 


A versão mais recente do DXVK, a 2.3.1, acaba de ser lançada e traz consigo uma série de melhorias significativas. 

quarta-feira, 27 de setembro de 2023

A CodeWeavers lança o CrossOver 23.5 com foco em impulsionar jogos no macOS

 

A CodeWeavers, além de contribuir significativamente para o projeto Wine e trabalhar com a Valve no Proton para o Steam Play, continua oferecendo o CrossOver como uma solução de software premium baseada no Wine para executar jogos e aplicativos do Windows no Linux, macOS e Chrome OS.