FERRAMENTAS LINUX: Resultados da pesquisa Vulkan's
Mostrando postagens classificadas por data para a consulta Vulkan's. Ordenar por relevância Mostrar todas as postagens
Mostrando postagens classificadas por data para a consulta Vulkan's. Ordenar por relevância Mostrar todas as postagens

sábado, 8 de novembro de 2025

Vulkan 1.4.332 Unleashes AI Acceleration: Qualcomm's Data Graph Model Revolution

 


Explore Vulkan 1.4.332's breakthrough VK_QCOM_data_graph_model extension for AI/ML acceleration, featuring ONNX model support, QNN workflows, and enhanced GPU compute performance. Learn how this update transforms cross-platform machine learning development.

sábado, 1 de novembro de 2025

KosmicKrisp Achieves Vulkan 1.3 Conformance: A New Era for High-Performance Graphics on macOS

Vulkan


LunarG's KosmicKrisp, a new Vulkan-on-Metal implementation for Apple Silicon, achieves full Vulkan 1.3 conformance. This guide explores its impact on macOS game development, graphics performance, and cross-platform compatibility, backed by Google funding. Discover the future of Apple device graphics APIs.

domingo, 26 de outubro de 2025

A Renaissance for OpenGL? Unpacking the October 2024 OpenGL Registry Updates

 

Standarts



In a surprising turn for graphics programming, the OpenGL registry sees a flurry of new extensions in October 2024, including cross-vendor mesh shaders, real-time shader clocks, and enhanced sample controls, signaling renewed interest in the veteran API.

sábado, 25 de outubro de 2025

Vulkan 1.4.330 Released: A Deep Dive into the 5 New Extensions Shaping High-Performance Graphics

 



Vulkan 1.4.330 is released with five new extensions: VK_KHR_maintenance10, VK_EXT_memory_decompression, VK_EXT_shader_64bit_indexing, VK_EXT_shader_uniform_buffer_unsized_array, and VK_OHOS_native_buffer. This guide explores their impact on graphics programming, performance optimization, and next-generation game development.

quinta-feira, 16 de outubro de 2025

Ollama Breaks New Ground: Experimental Vulkan API Support Unlocks Broader GPU Access for LLMs

 


Ollama 0.12.6-rc0 introduces experimental Vulkan API support, expanding GPU compatibility for LLMs like Llama 3 and Gemma 3 on AMD and Intel hardware. This guide covers the technical implications for AI inferencing and machine learning workflows. 

quarta-feira, 15 de outubro de 2025

Zink Achieves Breakthrough: Implementing Vulkan Mesh Shaders for OpenGL Performance Gains

 


Explore how Zink's implementation of Vulkan Mesh Shaders within OpenGL revolutionizes graphics performance on modern GPUs. This breakthrough enhances rendering efficiency for next-gen games and professional applications. Discover the technical details and future implications.


sábado, 11 de outubro de 2025

Vulkan 1.4.329 Unleashes VK_KHR_shader_fma: A Leap in GPU Computational Accuracy

 



Vulkan 1.4.329 introduces the VK_KHR_shader_fma extension for high-precision computing. Learn how this GPU API update enables correctly-rounded FMA operations, boosting shader performance and accuracy for graphics programming and computational workloads. 

terça-feira, 23 de setembro de 2025

Vulkan 1.4.327 Released: Valve's RGB Video Encode Extension Unlocks New Developer Potential

 


Explore the new VK_VALVE_video_encode_rgb_conversion extension in Vulkan 1.4.327. This analysis covers its technical specs, impact on GPU-accelerated video encoding, and benefits for developers in high-performance graphics programming.

terça-feira, 12 de agosto de 2025

Blender 5.0 Rendering Shift: Vulkan Default Delayed Amid GPU Memory Challenges

 



Discover why Blender 5.0 may delay Vulkan as the default renderer. Explore GPU memory limitations, OpenGL's advantages, & Blender's Vulkan sparse memory solutions. Get insights on EEVEE, HDR Linux support & the Nov release. Latest Blender rendering pipeline analysis.

segunda-feira, 11 de agosto de 2025

FFmpeg 8.0 Breakthrough: Vulkan-Powered ProRes RAW Hardware Acceleration Lands, Boosting Performance

Multimidia


Discover how FFmpeg 8.0 integrates Vulkan hardware acceleration for Apple ProRes RAW decoding, featuring major performance gains (up to 120fps on RTX 6000 Ada). Explore benchmarks, developer insights, & how this open-source powerhouse revolutionizes video processing. Learn more!

sexta-feira, 11 de julho de 2025

Blender 4.5 LTS Release Candidate: Vulkan Support, Performance Boosts & Key Features

 

Blender3D




Blender 4.5 LTS Release Candidate is now available—featuring Vulkan support, 18% faster dependency graph building, 1.5x liquid simulation speeds, and ProRes video export. Download the RC for Linux, macOS, or Windows and test the next-gen 3D modeling enhancements.

quinta-feira, 26 de junho de 2025

Blender 5.0 HDR Support on Linux: Experimental Setup & Performance

 

Blender


Discover how to enable experimental HDR in Blender 5.0 on Linux with Vulkan/Wayland. Learn setup requirements, tested displays (Samsung Odyssey OLED G8, ASUS ROG Swift OLED), performance insights, and future updates. Full guide + DevTalk thread.

terça-feira, 24 de junho de 2025

AMD RADV Vulkan Driver Expands CDNA Support: Implications for AI/ML Workloads

 

Mesa

AMD’s RADV Vulkan driver adds preliminary CDNA support, enabling compute workloads on Instinct GPUs. Explore the implications for AI/ML, Vulkan vs. ROCm, and future GPU acceleration trends in high-performance computing.

domingo, 22 de junho de 2025

Vulkan 1.4.319 Released: ARM’s New AI/ML Extension (VK_ARM_data_graph) Explored

 



Vulkan 1.4.319 introduces VK_ARM_data_graph, a new extension for AI/ML workloads. Learn how Arm’s tensor-based pipeline enhances GPU computing, Vulkan’s role in AI acceleration, and what this means for developers. Stay ahead in GPU-optimized machine learning!

quarta-feira, 18 de junho de 2025

Open 3D Engine (O3DE) 25.05 Released: Major Vulkan Upgrades, Simulation Enhancements & Linux Fixes

Lnux Gaming


The latest Open 3D Engine (O3DE) 25.05 release delivers Vulkan API improvements, ROS 2 simulation support, MGPU optimization, and Linux stability fixes. Backed by Amazon, Meta, and Huawei, this open-source engine enhances game & simulation development. Download now on GitHub!

sexta-feira, 13 de junho de 2025

Vulkan Video VP9 Decoding: Intel ANV Driver Now Supports VK_KHR_video_decode_vp9 in Mesa 25.2

 

Vulkan


Intel’s ANV Vulkan driver now supports VP9 video decoding via VK_KHR_video_decode_vp9 in Mesa 25.2, enhancing 4K streaming & gaming performance on Linux. Learn how this update impacts Vulkan Video’s future.

quinta-feira, 22 de maio de 2025

Vulkan-Accelerated FFV1 Encoding Delivers Major Performance Gains for AMD & NVIDIA GPUs

 

FFmpeg’s Vulkan-accelerated FFV1 encoder delivers 35% faster AMD & 50% faster NVIDIA performance—revolutionizing lossless video encoding for professionals. Discover how GPU optimizations boost 4K/8K workflows.

quinta-feira, 15 de maio de 2025

Vulkan 1.4.315 Update Introduces Game-Changing Memory Optimization: VK_EXT_zero_initialize_device_memory

 

Vulkan


Vulkan 1.4.315’s new VK_EXT_zero_initialize_device_memory extension revolutionizes GPU memory management, boosting performance for game developers, GPU programmers, and high-end graphics workflows. Learn how AMD, NVIDIA, and Valve are leveraging this upgrade.

Intel Vulkan Driver Update: AV1 GPU Decoding Fixes Boost Performance

 

Intel


Discover how the latest Intel Vulkan "ANV" driver updates fix critical AV1 decoding issues, enhancing GPU-accelerated video performance. Learn about Mesa 25.2-devel patches, MV buffer optimizations, and Vulkan Video API improvements for smoother 4K/8K playback.

terça-feira, 29 de abril de 2025

MoltenVK 1.3-RC1 Released: Vulkan 1.3 Support Comes to Apple Metal

 

Vulkan

MoltenVK 1.3-rc1 brings full Vulkan 1.3 support to Apple Metal, enabling advanced graphics on macOS, iOS, and visionOS. Discover key features, performance benefits, and how to download this major update for game developers and 3D professionals.