FERRAMENTAS LINUX: Resultados da pesquisa ray-tracing
Mostrando postagens classificadas por data para a consulta ray-tracing. Ordenar por relevância Mostrar todas as postagens
Mostrando postagens classificadas por data para a consulta ray-tracing. Ordenar por relevância Mostrar todas as postagens

segunda-feira, 19 de janeiro de 2026

RADV Driver Breakthrough: HPLOC BVH Algorithm Delivers Major Vulkan Ray-Tracing Performance Uplift for Linux Gaming

 

Radeon

 In-depth technical analysis of the newly merged HPLOC BVH algorithm for the RADV Vulkan driver in Mesa 26.0. Explore how this Valve-contributed optimization delivers 2-5% faster ray-traced performance in titles like Cyberpunk 2077, revolutionizing Linux gaming graphics. Learn about hierarchical parallel locally-ordered clustering for superior acceleration structure builds.

quinta-feira, 15 de janeiro de 2026

Mesa 26.0 Unlocks Major Ray-Tracing Gains for AMD RDNA GPUs with Wave32 Optimization

 

Radeon

Mesa 26.0's latest merge request switches AMD RDNA3/RDNA4 GPUs to Wave32 for ray-tracing shaders, delivering up to 13.95% performance gains in titles like Black Myth: Wukong and improving pipeline compilation. Explore the technical deep dive on this pivotal RADV Vulkan driver optimization.

Breakthrough Performance: RADV Vulkan Driver Achieves 10x Faster Ray Tracing Pipeline Compilation

 


RADV Vulkan driver achieves a groundbreaking 10x acceleration in ray tracing pipeline compilation, revolutionizing Linux gaming performance. Explore the technical breakthroughs, benchmark comparisons, and future implications for AMD GPU users in this deep dive. Discover how this optimization impacts game load times and real-time rendering.

sexta-feira, 9 de janeiro de 2026

Mesa 26.0 Unleashed: RADV Ray-Tracing Optimization Delivers Massive UE5 Performance Gains for Linux Gaming

 


Linux gaming performance leaps forward with Mesa 26.0, featuring major RADV Vulkan driver ray-tracing optimizations for Unreal Engine 5 titles. This analysis covers the technical merge, projected FPS gains for AMD Radeon & Intel Arc GPUs, and implications for Ubuntu 26.04 LTS & Fedora 44. Read for expert insights on open-source graphics.

segunda-feira, 5 de janeiro de 2026

Valve and AMD Advance Linux Graphics: RDNA4 Performance Counters Land in Mesa 26.0 for Radeon GPU Profiler


 

Radeon

Valve & AMD advance Linux graphics: RADV driver now supports RDNA4 performance counters in Mesa 26.0-devel for Radeon GPU Profiler 2.6. Essential for game engine developers & driver optimization. Boost performance & debug efficiency. Read the full technical breakdown.

domingo, 21 de dezembro de 2025

NVIDIA Driver Transition on Arch Linux: Legacy Support, Open Kernel Modules & Migration Guide

 

Arch

Arch Linux's NVIDIA driver now uses open-source kernel modules for RTX 20+ GPUs. GTX 10/900 series users must migrate to AUR legacy drivers. Our guide provides steps, analysis of the open-source shift, and performance implications. Stay compatible.

sexta-feira, 19 de dezembro de 2025

Vulkan 1.4.337 Released: A Deep Dive into the Final API Update of 2025 and Its New Extensions

 


Vulkan 1.4.337 is released with key extensions VK_EXT_shader_long_vector for advanced shader programming and VK_EXT_texture_compression_astc_3d for efficient volumetric texture compression. Explore the technical specifications, NVIDIA driver support, and how this update enhances GPU graphics and compute pipelines for high-performance applications.

quarta-feira, 19 de novembro de 2025

NVK Driver Status Update: Pushing the Limits of Open-Source NVIDIA Graphics

 

Nouveau



Discover the latest on the open-source NVK Vulkan driver for NVIDIA GPUs. Get a deep dive on Blackwell support, Vulkan 1.4 features, performance vs. proprietary drivers, and the roadmap for ray-tracing. Expert analysis on the future of open-source graphics.

quinta-feira, 16 de outubro de 2025

AMD HIP-RT Achieves Stable Ray Tracing in Blender 5.0: What Radeon Users Need to Know

 

Radeom



Explore AMD HIP-RT's journey to stable ray tracing in Blender 5.0 & default in 5.1. Learn how it compares to NVIDIA OptiX, its performance impact, and what it means for 3D rendering workflows. A deep dive for digital artists and tech enthusiasts.

terça-feira, 14 de outubro de 2025

Blender Embraces Vulkan: A New Era of Real-Time Rendering Performance with Ray Queries

 


Explore how the new Blender Vulkan ray queries proof-of-concept boosts viewport performance, accelerates rendering workflows, and paves the way for next-gen 3D content creation. We analyze the technical implementation and its impact on artists and studios.

sábado, 6 de setembro de 2025

AMD's Linux Strategy Consolidates Around Mesa RADV, Phasing Out Proprietary Drivers

 

AMD

Explore AMD's strategic pivot to the Mesa RADV Vulkan driver for Linux, ending official AMDVLK support. Analyze the performance implications for Linux gaming, ray tracing, and multimedia, and what this open-source consolidation means for the future of Radeon on Linux. 

domingo, 17 de agosto de 2025

Critical Intel i915 GPU Fix Lands in Linux 6.16.1 & 6.15.10: Resolving 30% Performance Regression

 

Intel

Critical Intel i915 GPU performance regression fixed in Linux 6.16.1 & 6.15.10 kernels! Restore up to 30% FPS in gaming/workloads on Meteor Lake CPUs. Patch analysis, technical deep dive, and upgrade guide for sysadmins.

Wine-Staging 10.13 Launches: 300+ Patches Fix 13-Year-Old Bug & Boost Vulkan Performance

 



Wine-Staging 10.13 launches with 300+ patches, resolving a critical 13-year-old OLEAUT32 bug and upgrading VKD3D for Direct3D 12 on Vulkan. Discover how this Linux Windows compatibility layer advances cross-platform performance. Download now at WineHQ.org.

domingo, 10 de agosto de 2025

Vulkan 1.4.325 Lands VK_KHR_shader_untyped_pointers: Boosting GPU Programming Flexibility & Performance

 


 Explore Vulkan 1.4.325's key addition: VK_KHR_shader_untyped_pointers. Learn how untyped pointers enhance shader efficiency, enable high-level language translation, and simplify GPU programming, backed by Google, Arm, AMD & LunarG. Get driver update insights.

quinta-feira, 31 de julho de 2025

Proton 10.0-2 Beta Launch: Advanced Linux Gaming Compatibility & Performance Upgrades

 

Valve

Valve and CodeWeavers release Proton 10.0-2 beta, enhancing Linux gaming with 8+ newly playable Windows titles, NVIDIA NVAPI optimizations, and critical regression fixes. Discover how this Wine-based layer boosts Steam Play performance. Download now on GitHub.

domingo, 20 de julho de 2025

RADV Vulkan Driver Update: 40% Faster Emulated Ray-Tracing for Older AMD GPUs

 

Radeom

Mesa’s RADV Vulkan driver boosts emulated ray-tracing by 40% on older AMD GPUs! Learn how FP32 precision & watertight rendering enhance Quake II RTX performance. Expert analysis inside.

terça-feira, 15 de julho de 2025

Fedora 41 Linux-Firmware Update 2025: Key Fixes & Performance Boosts

 

Fedora

Fedora 41’s critical linux-firmware update (20250708) enhances AMD/NVIDIA GPU stability, Intel Pantherlake support & Wi-Fi performance. Learn how to install it via DNF and optimize your system today.

quarta-feira, 2 de julho de 2025

Intel DG1 GPU Finally Gets Out-of-the-Box Linux Support in Kernel 6.17

 

Intel



Intel DG1 GPU finally gets full Linux support in kernel 6.17—no more force_probe workarounds! Discover the history of Intel’s first discrete GPU, why it took 5 years for out-of-the-box compatibility, and whether DG1 is still worth using in 2025.

quarta-feira, 25 de junho de 2025

RADV Driver Adds Support for VK_NV_cooperative_matrix2: Boosting FSR4 & Linux Gaming Performance

 

Mesa

RADV Vulkan driver now supports NVIDIA’s VK_NV_cooperative_matrix2 extension, boosting FSR4 & VKD3D-Proton performance for Linux gaming. Learn how this update impacts AMD GPU optimization & high-end gaming.

terça-feira, 24 de junho de 2025

Intel Graphics Compiler (IGC) 2.12.5 Released: Key Fixes & Next-Gen Xe3 Support

 

Intel

Intel Graphics Compiler (IGC) 2.12.5 is now available with critical bug fixes, C++20 compatibility, and optimizations for Xe3 GPUs. Discover the latest enhancements for OpenCL, Level Zero, and SYCL performance.