AMD Mesa developer Marek Olšák enhances Next-Gen Geometry (NGG) support for RadeonSI & RADV drivers, optimizing clipping/culling and shader performance for RDNA GPUs on Linux. Latest patches ahead of Mesa 25.2.
AMD Mesa developer Marek Olšák enhances Next-Gen Geometry (NGG) support for RadeonSI & RADV drivers, optimizing clipping/culling and shader performance for RDNA GPUs on Linux. Latest patches ahead of Mesa 25.2.
Explore how Zink's implementation of Vulkan Mesh Shaders within OpenGL revolutionizes graphics performance on modern GPUs. This breakthrough enhances rendering efficiency for next-gen games and professional applications. Discover the technical details and future implications.
The LLVM 23 Git codebase now includes the initial AMDGPU GFX13 target, signaling development for AMD's next-gen RDNA5 graphics architecture. This article provides a deep technical analysis of GFX13's implications, its evolution from GFX12/RDNA4, and what it means for future GPU programming, high-performance computing, and competitive benchmarking against NVIDIA. Read our expert breakdown.
Você sabia que o driver RADV Vulkan para o Linux agora tem um recurso experimental que pode melhorar o desempenho dos jogos em GPUs RDNA3?
Explore how the new Blender Vulkan ray queries proof-of-concept boosts viewport performance, accelerates rendering workflows, and paves the way for next-gen 3D content creation. We analyze the technical implementation and its impact on artists and studios.