FERRAMENTAS LINUX: Resultados da pesquisa Vulkan Ray-Tracing
Mostrando postagens classificadas por relevância para a consulta Vulkan Ray-Tracing. Ordenar por data Mostrar todas as postagens
Mostrando postagens classificadas por relevância para a consulta Vulkan Ray-Tracing. Ordenar por data Mostrar todas as postagens

quinta-feira, 15 de janeiro de 2026

Breakthrough Performance: RADV Vulkan Driver Achieves 10x Faster Ray Tracing Pipeline Compilation

 


RADV Vulkan driver achieves a groundbreaking 10x acceleration in ray tracing pipeline compilation, revolutionizing Linux gaming performance. Explore the technical breakthroughs, benchmark comparisons, and future implications for AMD GPU users in this deep dive. Discover how this optimization impacts game load times and real-time rendering.

sexta-feira, 8 de março de 2024

sexta-feira, 9 de janeiro de 2026

Mesa 26.0 Unleashed: RADV Ray-Tracing Optimization Delivers Massive UE5 Performance Gains for Linux Gaming

 


Linux gaming performance leaps forward with Mesa 26.0, featuring major RADV Vulkan driver ray-tracing optimizations for Unreal Engine 5 titles. This analysis covers the technical merge, projected FPS gains for AMD Radeon & Intel Arc GPUs, and implications for Ubuntu 26.04 LTS & Fedora 44. Read for expert insights on open-source graphics.

quinta-feira, 15 de janeiro de 2026

Mesa 26.0 Unlocks Major Ray-Tracing Gains for AMD RDNA GPUs with Wave32 Optimization

 

Radeon

Mesa 26.0's latest merge request switches AMD RDNA3/RDNA4 GPUs to Wave32 for ray-tracing shaders, delivering up to 13.95% performance gains in titles like Black Myth: Wukong and improving pipeline compilation. Explore the technical deep dive on this pivotal RADV Vulkan driver optimization.

terça-feira, 14 de outubro de 2025

Blender Embraces Vulkan: A New Era of Real-Time Rendering Performance with Ray Queries

 


Explore how the new Blender Vulkan ray queries proof-of-concept boosts viewport performance, accelerates rendering workflows, and paves the way for next-gen 3D content creation. We analyze the technical implementation and its impact on artists and studios.

quarta-feira, 29 de março de 2023

O Vulkan 1.3.245 traz uma nova extensão de fornecedor da NVIDIA para ajudar a otimizar o Ray-Tracing

 

A extensão Vulkan 1.3.245 é uma pequena atualização para esta API de gráficos/computação padrão do setor com apenas alguns problemas resolvidos, mas apresenta uma nova extensão, que é uma extensão de fornecedor da NVIDIA com o objetivo de aprimorar ainda mais o Vulkan ray-tracing .

quarta-feira, 19 de novembro de 2025

NVK Driver Status Update: Pushing the Limits of Open-Source NVIDIA Graphics

 

Nouveau



Discover the latest on the open-source NVK Vulkan driver for NVIDIA GPUs. Get a deep dive on Blackwell support, Vulkan 1.4 features, performance vs. proprietary drivers, and the roadmap for ray-tracing. Expert analysis on the future of open-source graphics.

quinta-feira, 22 de janeiro de 2026

Mesa 26.0-rc1 Released: A Major Leap in Open-Source Graphics, Led by RADV Vulkan & AI-Ready Drivers

 

Mesa

Explore Mesa 26.0-rc1: A major open-source graphics driver update featuring breakthrough AMD Radeon Vulkan (RADV) ray-tracing, Qualcomm Adreno Gen 8 support for Snapdragon X2 AI PCs, NVK driver upgrades, and extensive Vulkan API extensions. Release candidate available ahead of February stable launch. 

segunda-feira, 19 de janeiro de 2026

RADV Driver Breakthrough: HPLOC BVH Algorithm Delivers Major Vulkan Ray-Tracing Performance Uplift for Linux Gaming

 

Radeon

 In-depth technical analysis of the newly merged HPLOC BVH algorithm for the RADV Vulkan driver in Mesa 26.0. Explore how this Valve-contributed optimization delivers 2-5% faster ray-traced performance in titles like Cyberpunk 2077, revolutionizing Linux gaming graphics. Learn about hierarchical parallel locally-ordered clustering for superior acceleration structure builds.

domingo, 20 de julho de 2025

RADV Vulkan Driver Update: 40% Faster Emulated Ray-Tracing for Older AMD GPUs

 

Radeom

Mesa’s RADV Vulkan driver boosts emulated ray-tracing by 40% on older AMD GPUs! Learn how FP32 precision & watertight rendering enhance Quake II RTX performance. Expert analysis inside.

terça-feira, 22 de abril de 2025

Intel Vulkan Ray-Tracing Avança: Mesa 25.2 Traz Suporte Exclusivo para Xe3 e Arquitetura de 64-bit

 

Intel


A Mesa 25.2 traz suporte exclusivo para ray-tracing 64-bit nas futuras GPUs Intel Xe3, otimizando performance para Panther Lake e Arc 'Celestial'. Entenda como essa atualização impacta jogos, renderização 3D e aplicações profissionais, posicionando a Intel como concorrente direta da NVIDIA e AMD em gráficos avançados.