FERRAMENTAS LINUX: Resultados da pesquisa Zink OpenGL-on-Vulkan
Mostrando postagens classificadas por relevância para a consulta Zink OpenGL-on-Vulkan. Ordenar por data Mostrar todas as postagens
Mostrando postagens classificadas por relevância para a consulta Zink OpenGL-on-Vulkan. Ordenar por data Mostrar todas as postagens

quarta-feira, 15 de outubro de 2025

Zink Achieves Breakthrough: Implementing Vulkan Mesh Shaders for OpenGL Performance Gains

 


Explore how Zink's implementation of Vulkan Mesh Shaders within OpenGL revolutionizes graphics performance on modern GPUs. This breakthrough enhances rendering efficiency for next-gen games and professional applications. Discover the technical details and future implications.


terça-feira, 1 de julho de 2025

Mesa 25.2 Update: NVK Vulkan Driver Adds Robust Support for NVIDIA Blackwell GPUs

 

Mesa

Mesa 25.2 brings NVK Vulkan support for NVIDIA Blackwell GPUs (RTX 50 series), with Red Hat-confirmed CTS compliance. Learn how this open-source driver boosts Linux gaming & compute performance vs. proprietary alternatives.

sexta-feira, 17 de outubro de 2025

Mesa 25.3 Graphics Driver Released: A Deep Dive into Vulkan Extensions, Performance Gains, and Open-Source Innovation

 

Mesa

Explore the new Mesa 25.3 graphics driver release with in-depth analysis of AMD RadeonSI, Intel Iris, & Vulkan API extensions. Discover performance benchmarks, the new Arm Ethos NPU driver, and what to expect from Mesa 26.0-devel. Your guide to open-source graphics innovation.

sábado, 13 de abril de 2024

Impulsionando o Desempenho do Driver Zink OpenGL-on-Vulkan com as Otimizações de IO

 


Mike Blumenkrantz, parte da equipe de driver gráfico Linux de código aberto da Valve, tem trabalhado incansavelmente em um grande esforço de otimização e correção de bugs para o driver Zink OpenGL-on-Vulkan.

quarta-feira, 2 de julho de 2025

Zink Driver Breakthrough: Enhanced OpenGL-Vulkan Interoperability with NV_timeline_semaphore Support

Mesa


Valve’s Mike Blumenkrantz enhances Mesa’s Zink driver with NV_timeline_semaphore support, boosting OpenGL-Vulkan interoperability. Discover how this update improves performance for Linux gaming & graphics development.

sábado, 1 de novembro de 2025

KosmicKrisp Achieves Vulkan 1.3 Conformance: A New Era for High-Performance Graphics on macOS

Vulkan


LunarG's KosmicKrisp, a new Vulkan-on-Metal implementation for Apple Silicon, achieves full Vulkan 1.3 conformance. This guide explores its impact on macOS game development, graphics performance, and cross-platform compatibility, backed by Google funding. Discover the future of Apple device graphics APIs.

quinta-feira, 16 de outubro de 2025

Mesa 25.2.5 Release: Critical Intel GPU Fix Enhances Linux Gaming Stability

 

Mesa


Mesa 25.2.5 is released with a critical Intel GPU driver fix for Battlemage & Lunar Lake, resolving game crashes and rendering bugs. This Linux graphics update also includes Radeon, RADV, and Zink fixes. Learn how to upgrade your open-source drivers for optimal gaming performance.

terça-feira, 13 de junho de 2023

O Zink OpenGL-On-Vulkan vê mais ajuste de desempenho e correção de regressão


O principal desenvolvedor Zink da Valve, Mike Blumenkrantz, estava pulando em alguns dos benchmarks onde esta implementação OpenGL-on-Vulkan genérica ficou para trás do driver RadeonSI Gallium3D.

quarta-feira, 19 de novembro de 2025

NVK Driver Status Update: Pushing the Limits of Open-Source NVIDIA Graphics

 

Nouveau



Discover the latest on the open-source NVK Vulkan driver for NVIDIA GPUs. Get a deep dive on Blackwell support, Vulkan 1.4 features, performance vs. proprietary drivers, and the roadmap for ray-tracing. Expert analysis on the future of open-source graphics.